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Thursday, January 17, 2008

Video Games

Good computer and video games like System Shock 2, Deus Ex, Pikmin, Rise of Nations, Neverwinter Nights, and Xenosaga: Episode 1 are learning machines. They get themselves learned and learned well, so that they get played long and hard by a great many people. This is how they and their designers survive and perpetuate themselves. If a game cannot be learned and even mastered at a certain level, it won't get played by enough people, and the company that makes it will go broke.

Abstract

We analyze 20 large sets of actual variable-bit-rate (VBR) video data, generated by a variety of different codecs and representing a wide range of different scenes. Performing extensive statistical and graphical tests, our main conclusion is that long-range dependence is an inherent feature of VBR video traffic, i.e., a feature that is independent of scene (e.g., video phone, video conference, motion picture video) and codec. In particular, we show that the long-range dependence property allows us to clearly distinguish between our measured data and traffic generated by VBR source models currently used in the literature.

Monday, January 7, 2008

Photo & Video

Modern video tapes are all contained in some kind of container known as a cassette. These provide protection of the tape and the convenience of automatic loading and unloading of the tape. Traditional 'open reel' tapes required the threading of the tape past guides prior to being able to read the tape. In all cases the tape records the data in the form of changes of magnetic polarity on magnetic tape.